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Sulk

News -- Screenshots -- Manual -- README -- Downloads -- SourceForge Project page

Introduction

This project is aimed at duplicating the gameplay of Space Hulk™, first edition, as a computer game. At the moment it is best played with 2 players, hotseat (sharing one computer). There is a computer player for the Genestealers™, but it's buggy and stupid at the moment.

Space Hulk is a board game published by Games Workshop™, but it is no longer available in the shops (and neither is the original computer version, an arcade-style game). A second edition board game was published a couple of years ago (website here), but it wasn't much cop (and it's now out of print just like the first). If you want to learn how to play, there is a PDF of the rules out at this Space Hulk website. (Look in the parts inventory.)

Learn to play Sulk using the manual. The manual is also available in the files section of the SourceForge site as a zipped download. N.B. the manual is currently out of date. It should be updated in time for 0.30.

The project

Sulk is hackable because it is written in the programming language Python. We chose it because it's interpreted, a piece of piss to learn, and has the easy-to-use SDL module Pygame. You can run Sulk if you have Python and Pygame installed on your PC.

Go to the Sourceforge summary page here to find downloads, forums and so on.

The latest 'WHATSNEW' is available here.

Get Sulk

Before you start

Important: before you can run Sulk you must install Python and Pygame on your computer. To install Python, read this. (If you are using GNU/Linux you may already have it.) To install Pygame, read this. Get the latest versions. You should have Python 2.2.0 or newer and Pygame 1.5.0 or newer.

Packages

To get a packaged release of Sulk go to the SourceForge files, and get the latest version (currently 0.29-snapshot-20030623). For MS Windows you probably want a zip file, although the contents of the zip and tar.gz packages are identical.

Unzip the file into its own directory somewhere and read the README.

CVS

Sulk is now available via anonymous CVS. If you are using GNU/Linux or similar, do the following:

    $ cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/sulk login (press enter when prompted for a password)
 
    $ cvs -z3 -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/sulk co unstable

Note that the CVS version may be broken from time to time, and is likely to be ugly or buggy. ViewCVS is here.

Legal

Sulk, with its graphics, is copyright 2002-3 Toby Woodwark. These parts are distributed under the GNU General Public License. For more detailed copyright information consult the README that comes with Sulk.

This website is copyright Toby Woodwark as well. If you really want to redistribute it, consider it GFDL'd, with no invariant sections.

This website and the material herein is completely unofficial and in no way endorsed by Games Workshop Limited.

Adeptus Astartes, Black Templars, Blood Angels, Catachan Jungle Fighters, Chaos Space Marines, the Chaos device, Dark Eldar, Dark Angels, the Double-Headed/Imperial Eagle device, Eldar, Eldar symbol devices, Genestealers, the Games Workshop logo, Games Workshop, Inquisitor, the Inquisitor device , Khorne, Kroot, Leman Russ, Necron, Nurgle, Slaanesh, Space Marine, Space Marine chapter logos, Space Wolves, Sisters of Battle, Space Hulk, Steel Legion, Tau, the Tau caste designations, Terminators, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer 40k Device, White Scars, and all associated marks, names, characters, illustrations and images from the Space Hulk games and Warhammer 40,000 universes are either ®, ™ and/or © Games Workshop Ltd 2000-2003, variably registered in the UK and other countries around the world, Used without permission. No challenge to their status intended. All Rights Reserved.

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Last modified 20030808 by zirtix